You act like I've never looked into how other artists get going. Like I've been in the dark, picking my butt, sitting here doing nothing for 15 years. Missing piece: not getting hired in the first place.Foo wrote:Not trying to be an asshole, but you need to develop the secondary skills to monetize your primary skills. Crave does pretty well. I would say in the five years since starting, we are definitely in the top tier of similar businesses started in that span, especially considering budget. I would further suggest that we do not possess any particular skill in cooking that is not common. Our supporting skills are excellent, though.DancesWithWerewolves wrote:I'm just tired of this pay-to-live bullshit. "money doesn't buy happiness" is such a bullshit statement, and can only come from people of privilege. Only being able to afford a dump, and can't do anything but wait until going to work to slave away again, just depressing. I don't think it's going to get any better.Tiggnutz wrote:Me too it's the basis of switching from left to right. I work hard for what I earn and need to live and don’t want it taxed for things I don't wantDancesWithWerewolves wrote:i wouldshowa58taro wrote:In somee ways yes. But it’s a small price to pay for my epic pension and the good hours and vacation.Jason wrote:Sure is asking a lot of you, isn't it, Seb? :p
Even though I'm working on my comic, I'm 99% sure it will get rejected by Image anyway, and I'm stuck self-publishing, which means only 2 people might buy it. (oh, but 13 people may "like" the post on facebook, and 4 might "like" it on instagram).
Think of all the artists who are at your skill level or lower who make more money, then consider their secondary skill sets. That is the missing piece.
Though...I do think I know why I wasn't hired. I emerged during an era where tracing was the go-to for comic art. And I didn't even realize artists were tracing, even though I found the popular (at the time) art dull and seemed to rely too much on picture references anyway. I didn't trace my work, and I have a lot of gritty 90's influence which has become "out of style". Big artists at the time were guys like Greg Land and Bryan Hitch, artists I thought were so boring, but they turned out to be tracers. (Hitch was better about it than Land though, Land got exposed for tracing porn, so that's pretty funny). Of course I had to keep a roof over my head, so I couldn't keep doing fresh portfolios to carpet-bomb studios.
I'm hoping when I have my book all made up, like you know, an actual product to sell (hopefully, Image publishes it, since they awesomely do creator-owned stuff) that I can at least get attention of people who prefer that style. Nostalgia. There likely will be people bitching about my work, specifically because I have 90's-isms that people hate now, but whatever. But if I'm on my own, I already know due to experience, I have no mental wiring for salesmanship, so it'll be an utter failure. And yes, you have to have a personality wired for it, you don't "learn" it. I can follow a script to a T, but get nowhere. I've literally watched my boss come in, say the EXACT same thing, and get a person to pull a 180. My boss has noticed the same thing and doesn't get it. I don't have "it" for advertising/salesmanship. I also know I don't have money to pay for advertising. I parted a lot of money (for me) for Facebook to help with that, and ultimately was a waste with no clients or anything for 2 damn years.
Oh, I am hoping that when/if I do the live Twitch streams, and I am drawing some of the pieces for the comic, I could, hopefully, possibly, gain some interest that way. Especially when I get around to drawing the covers for each issue.
I'm going to pick my butt now, because it itches.